Bobby Reed

Computer Science Professor

Oklahoma City University

Specializing in Software Engineering, Web Development, Virtual Reality, and Emerging Technologies in Education

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About Me

I am a Computer Science Professor at Oklahoma City University with over 15 years of experience in education and technology.

My career spans enterprise IT, library science, and computer science education. I previously served as Head of Emerging Technologies at the University of Oklahoma Libraries, where I led a multidisciplinary team creating innovative applications using VR/AR, 3D printing, and machine learning.

I hold an M.L.I.S. in Technology Librarianship from OU, an M.A. in Literature from UCO, and a B.A. in English from UCO. This interdisciplinary background allows me to bridge technical expertise with humanistic perspectives in my teaching.

Teaching Philosophy: I believe in student-centered learning where students are empowered to explore, collaborate, and apply their knowledge in real-world contexts. By incorporating emerging technologies and project-based learning, I prepare students not only for careers but for meaningful lives as socially responsible citizens.

15+

Years in Education & Technology

25+

Applications Developed

Multiple

Federal Grants (IMLS, NEH, NSF)

Teaching

At Oklahoma City University, I teach a diverse range of computer science courses at both undergraduate and graduate levels, focusing on software development, web technologies, and emerging paradigms.

Software Engineering

CSCI 5403 - Software Engineering

Study of principles and techniques for methodical construction of quality software: project plan and management, software process, software requirements analysis, programming paradigms, module specification techniques, testing and validation procedures, and proof of program correctness. Includes a team project. Taught 3 times.

CSCI 4213 - Software Engineering

Overview of major aspects of contemporary software engineering designed to introduce students to the software development life cycle as defined by various software-engineering paradigms. Development of a team-programming project, including system documentation, is an important part of the course. Taught 3 times.

Web Development

CSCI 6333 - Frontend Web Development

Client-side development; browser: JavaScript, TypeScript, Angular, ReactJS, Vue, and Web Assembly.

CSCI 4513 - Advanced Web Programming

Advanced course on web development, server and client programming, and website administration. Advanced HTML/CSS, Security, server side development (PHP), and Model View Controller (MVC). Two hours of lecture and two hours of lab per week.

Graduate Programs

CSCI 6883 - M.S. Degree Project (Graduate Capstone)

Major computer science project completed under the supervision of CSCI graduate faculty. Project proposal must be approved by graduate faculty prior to course enrollment. Course may be repeated for a maximum of six semester hours of credit. Advised 3 cohorts.

Database & Systems

CSCI 5603 - Database Design

Quantitative study of the tools and methodology of database design. Design conceptual database, specify implementation, and predict system performance: database structures and schemas; advanced query languages; relational, graph and document databases.

Upcoming Courses (Spring 2025)

CSCI 3213 - Game Programming

Introduction to game design and development. Theory of gaming, physics, and game options. History of programming, game design concepts, 2D vs. 3D, game engines and frameworks.

CSCI 6343 - Cloud Development

Implement cloud solutions to enhance applications in the cloud: database, queues, hubs, serverless, and web servers.

CSCI 6323 - Server Web Development

Build websites with server technologies: PHP, Java/C# or Node.js: server side websites, REST APIs, and securing websites.

Previous Courses

ENG 6425 - Making in the Digital Humanities

3D Printing, University of Oklahoma

MATH 1303 - Intermediate Algebra & MATH 1503 - College Algebra

Fall 2024, taught 4 sections total

7th Grade English Teacher

Del Crest Middle School

Basketball Coach & District ELL Instructor

Mid-Del Schools

Teaching Approach

Student-Centered Learning

Students learn best through active involvement, collaboration, and real-world application of concepts.

Project-Based Learning

Major assignments are presented early, allowing autonomous learners to work at their own pace while ensuring mastery.

Technology Exploration

If we stage them right, technologies can increase our ability and ease our burdens. Incorporating cutting-edge tools like VR, machine learning, and modern web frameworks to prepare students for industry.

Research & Grants

My research focuses on emerging technologies in education, virtual reality applications, 3D printing for medical and cultural heritage purposes, and digital humanities.

Research Areas

Virtual Reality Applications
Augmented Reality
3D Printing & Medical Devices
Digital Humanities
Machine Learning in Education
Cultural Heritage Preservation
Educational Technology
Game Development

Funded Research

IMLS Grant - Delaware Nation Partnership (2021-2024)

Role: Co-Investigator

3D scanning to digitize artifact collections for cultural preservation and educational access.

View Grant →

NSF CAREER Grant - Ziho Kang

Role: Infrastructure Provider

Collaborative research support through technology infrastructure. Dr. Kang needed experts in peripherals to trouble-shoot various problems with his many pieces of eye-tracking software.

University of Oklahoma COVID-19 Rapid Response Seed Funding (2020)

Role: Co-Principal Investigator

Project: "3D Printed Respirator with Variable Media Chambers: Scaling Up Production"

With Ken Marold (Architecture) and Evan Floyd (Public Health, OUHSC). Resulted in patented medical device.

COVID-19 Innovation

Renegade Respirator

3D printed respirator with variable media chambers designed during COVID-19 pandemic. Featured on KOCO News (March 25, 2020)

Novel Nasopharyngeal Swab

Patented swab design for medical testing developed as part of OU's Rapid Response team.

Publications & Presentations

Books & Articles

Plain Language Workshop Descriptions: How to Attract Participants from all Disciplines

College & Research Libraries News (2024)

Co-authored article on using plain language to make library workshops accessible and appealing across disciplines.

View Publication →

Virtual Reality Programming in Libraries

ALA Store Publication

Comprehensive guide for implementing VR programs in library settings.

View Publication →

Blog Posts & Articles

Mitigating the Real Dangers of 3D Printing

LITA Blog (2018)

Featured article on 3D printing safety, picked up by American Libraries Magazine.

Read Article →

National Conference Presentations

AI In Libraries - a presentation for library directors

OCALD '23 - Virtual

Invited presentation to library directors.

Watch Presentation →

Emerging Technologies Librarians: What are they and who needs them?

ALA Annual Conference 2019 - Washington, D.C.

Presented on behalf of LITA on the role of emerging technologies in libraries.

Watch Presentation →

Leave the Mess: The Necessity of Chaos in a Maker's Space

Nation of Makers Conference (NOMCON) 2019 - Chattanooga, TN

Ignite talk on the importance of organized chaos in maker spaces.

Watch Presentation →

Virtual Reality and Libraries in a post-COVID world

Charleston Conference 2020

Exploring how VR technologies adapted to pandemic constraints in academic libraries.

Watch Presentation →

Visualizing Structural Biology in Virtual Reality

COBRE Symposium on Structural Biology

Application of VR for molecular visualization in biological research.

Integrating 3D Content into Online Course Modules Using Leganto

Ex Libris User Conference

Workflow for integrating 3D models into course management systems.

Poster Presentations

Pilot Project: Feasibility of Using 3D Printing to Create an Ear Simulator

presented poster accepted to medical conferenceAmerican Academy of Audiology

Research on 3D printed medical training devices for audiology.

Webinars & Panels

SELF-e + Short Form Content: Self-publishing for Local Writers

Library Journal & SELF-e Webinar

Expert panelist on library-supported self-publishing initiatives.

Continuing Education

Emerging Technologies in Health Sciences Libraries

Medical Library Association Course

Designed and taught continuing education course on integrating emerging technologies into medical libraries.

Notable Projects

Over my career, I've led the development of 25+ applications spanning VR/AR, web development, cultural heritage, and medical technology.

Virtual Reality 2022

Flybrarians "First Flights" Simulator

VR flight simulator for aviation students using 360° video/audio capture. Deployed to standalone Quest headsets for accessibility and affordability.

Unity 360 Video VR Education
Augmented Reality 2020

Web-based AR Library Scavenger Hunt

WebXR application for Bizzell Library tours enabling safe exploration during pandemic social distancing. Combined QR codes with augmented reality.

WebXR AR JavaScript Accessibility
Virtual Reality 2019

Virtual Crime Scene

Immersive VR application for forensic training, allowing students to investigate crime scenes in a realistic virtual environment.

Unity VR Forensics Education
Digital Humanities 2023

3D Scanning Medieval Manuscripts

High-resolution 3D scanning project bringing medieval manuscripts to life, enabling remote study and preservation of cultural heritage artifacts.

3D Scanning Photogrammetry Cultural Heritage Preservation
Cultural Heritage 2021-2024

Tragedy & Triumph: Race Massacre Survivor Stories

IMLS-funded project using 3D scanning to digitize artifacts from the Delaware Nation, preserving cultural heritage and enabling educational access.

3D Scanning IMLS Grant Cultural Heritage Digital Preservation
3D Printing 2019

Boyd House 3D Printed Violin

Fully functional 3D printed violin on permanent display at the University of Oklahoma Presidential House, demonstrating the potential of additive manufacturing.

3D Printing Musical Instruments FDM Design
Medical Ongoing

3D Printed Ear Simulator

Collaborative project with audiology department to create realistic ear simulators for practitioner training using 3D printing technology.

3D Printing Medical Training Audiology Prototyping
Education 2019-2023

Level-Up League Game Development Program

Designed and facilitated game development curriculum for students, teaching Unity, C#, and game design principles through hands-on projects.

Unity C# Game Development Curriculum Design
Architecture 2019-2023

VR Architecture Visualization

Multi-year collaboration with architecture college to visualize student building designs in immersive VR and AR environments.

Unity VR AR Architecture
Editorial 2016-2018

Metropolitan Library System Literary Magazine

Founded and served as chief editor of community literary magazine printed by Metropolitan Library System's Park Hudson Press. Magazine continues production after departure.

Editorial Publishing Community Engagement Literary Arts

25+

Total Applications Developed

Multiple

Released Products (VR, Web, iOS, Android)

13

Colleges Served at OU

Ongoing

Interdisciplinary Collaborations

Awards & Recognition

🏆

ACRL Member of the Week

Association of College & Research Libraries

September 2, 2019

🎓

Lee Brawner Award

OU School of Library Studies Scholarship

2017

🌟

Notable Alumni

OU Library School Accreditation

2022

🔬

OLA GOLD Leadership Institute

Oklahoma Library Association

2019

Media Features

KOCO News

Featured discussing Renegade Respirator and 3D printing for medical PPE during COVID-19 pandemic (2020)

American Libraries Magazine

Article on 3D printing safety promoted in magazine mailer (2018)

OU InsideOU

Virtual Crime Scene project feature (2019)

OU DISC News

3D Scanning Medieval Manuscripts feature (2023)

Get in Touch

I'm always happy to discuss teaching opportunities, research collaborations, or speaking engagements.

Institution

Oklahoma City University
Petree College of Arts & Sciences
Computer Science Department

Interested in Collaboration?

I'm open to:

  • Guest lectures and workshops
  • Research collaborations
  • Conference presentations
  • Consulting on emerging technologies
  • VR/AR application development
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